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Cantidad de envíos : 941 Edad : 30 Localización : Madrid Fecha de inscripción : 01/08/2010
| Tema: Realtime Worlds cierra sus puertas Dom Sep 19, 2010 1:57 am | |
| Si ya se anunciaba hace un par de días que el MMO de Realtime Worlds (All Points Bulletin) cerraba sus servidores tras tres meses desde su lanzamiento habiendo tenido una inversión de 50 millones de dólares, hoy os traigo la triste noticia de que la desarrolladora de Crackdown y el MMO mencionado, cerrará sus puertas tras las enormes pérdidas que les ha supuesto su último proyecto. Como último recurso, están buscando la compra de sus IP pero las esperanzas son realmente bajas. - CVG escribió:
As predicted, Realtime Worlds, developer of APB and the original Crackdown, has closed its Dundee studio after administrators announced it has failed to find a buyer for its troubled MMO.
The developer said in a statement that there had initially been interest from around 300 potential buyers but discussions finally focused on six - with Epic games rumoured to be one of them.
Talks with those parties will likely continue over the coming days.
Joint administrator Paul Dounis confirmed that 50 employees have been served with redundancy notices, although seven will be retained on a short-term basis as business is wound down.
"After an accelerated diligence process the interested parties made it clear that the sale of APB as a going concern and 'live' operation is fraught with too many unknowns and therefore not a viable proposition, this regrettably means the closure of the Dundee studio," said Dounis.
"We very much regret not being able to find a buyer for APB and by doing so safeguard jobs. Every possible attempt was made to achieve this but in the end no one was prepared to take the game on in its present form, along with unknown problems which they might then encounter.
"We are now looking to try and conclude a sale of the intellectual property rights and platform upon which the game has been built over the next few weeks. There may then still be an opportunity to minimise some of the job losses. We will be continuing to do everything possible to this end."
CVG would like to wish those affected the best of luck continuing their careers. Thanks for the memories, chaps.
FuenteUna pena porque el primer Crackdown era un juego muy divertido, pero lo más triste será los puestos de trabajo perdidos y el ostión que le ha supuesto esto a David Jones -padre de la franquicia GTA- | |
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