oldFox Coreano
Cantidad de envíos : 570 Edad : 33 Localización : Shadow Moses Fecha de inscripción : 15/01/2010
| Tema: Treyarch quiere al PC :) Lun Sep 06, 2010 12:55 am | |
| Así lo dejan ver con el FAQ de la version PC de Black Ops: - Citación :
- After Call of Duty: World at War, we set out 3 goals for our next PC title:
1] PC gets every single game feature that the consoles get, but in a way that makes sense for PC. 2] PC gets even more features – the ones that PC gamers want like dedicated servers and more customization. 3] Keep it fun. Protect the integrity of the title through design and post-launch support.
Keep that in mind as you read through the decisions outlined below in our FAQ.
Call of Duty: Black Ops PC Multiplayer FAQ
Full feature support: Confirmed Ranked Servers: earn XP and currency. Wager Servers: gamble your currency. Customizable Unranked Servers. Combat Training against practice dummies. Theater. Create-a-Class "2.0." Contracts. Emblem editor. Everything the consoles get. Implemented in a way that makes sense for PC (*cough* no lobbies *cough*).
PC Features: Confirmed Dedicated Servers. New Server Browser. Dev console. /record. Customizable game modes, perks, killstreaks, classes, and higher player counts on unranked servers. Map rotation. RCon. Kick & Ban. MOTD. In-game custom Server Banners. And more.
Mod Tools: Confirmed We will release mod tools sometime post-launch. We need to finish the game first. Then we will make sure any urgent issues are handled. Then we will begin work on tools. The extent of the mod tools package will not be known until this time.
Global Persistent Stats, Profiles: Confirmed Your profile data is stored on servers for you and is accessible from anywhere on the internet. Stats, XP, COD Points, configs, etc.
Leaderboards: Confirmed Yes, leaderboards - globally persistent leaderboards (i.e. NOT per-server based).
Steam Exclusive: Confirmed Millions of Call of Duty fans are already on Steam. Their Friends are on Steam. Steam will provide the ease of auto-updating instead of manual patching. Auto-updating will also help keep the community playing together on the latest version. The Steam cloud will make your profile and configs available to you on any computer.
VAC: Confirmed We are serious about protecting the integrity of this game from hackers and cheaters who would otherwise ruin the fun for the honest players. Used in conjunction with our own anti-exploit measures, Theater reviews, trusted servers, and supplemented by server admins with kick and ban powers we believe that Valve Anti-Cheat will be an effective solution for Call of Duty: Black Ops PC. We are committed to working closely and diligently with Valve to deal with new threats as they appear.
No “Public Server Files”: Confirmed Many of these game features are predicated on having a trusted host or server. Otherwise these features would be wide-open to easy exploits and rampant cheating. Also, anti-cheat solutions can be significantly more effective on games that rely on trusted servers. We chose against “public server files” in favor of providing full feature support and protecting the integrity of this title. This doesn't mean you won't have customization or admin capabilities with your servers - because you will. This simply means we've partnered with an exclusive server provider.
GameServers.com Exclusive: Confirmed We have partnered with GameServers.com as the exclusive provider of dedicated servers for Call of Duty: Black Ops. Every dedicated server for this title will be running on top quality hardware and infrastructure with excellent bandwidth. There will be a ton of official servers at launch for everyone to play on for free. If you want to run your own server you will be able to rent one at a great price (which will never go higher than $0.99/slot). They are actively adding new server locations and staffing up to meet global demand. If you don’t see your location you can suggest it here: http://www.gameservers.com/blackops/
Max Players: Not Confirmed We have not yet finalized the maximum number of players in ranked or unranked servers. More playtesting is required to determine how high these numbers can go. This happens as late as possible in the project otherwise the game is likely to change in ways that could invalidate the results.
Minimum System Requirements: Not Confirmed The game is still in development, and the PC team is hard at work making further optimizations. We will announce the min specs in the near future.
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Hopefully that answers the majority of the outstanding questions not answered from our MP Reveal coverage. There are still some questions we do not have answers for at this time, so as always, we appreciate your patience. We will have all questions answered before November 9th.
Regards, -JD, PC Dev, & the PC Team Puede que algunas decisiones(que seguramente vienen desde arriba) no sean las mejores, pero al menos dan la cara y se explican ante la comunidad. | |
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Gen.Harris Víctor
Cantidad de envíos : 7395 Edad : 36 Localización : A Coruña Fecha de inscripción : 21/06/2008
| Tema: Re: Treyarch quiere al PC :) Lun Sep 06, 2010 2:19 am | |
| Algunos de los puntos destacados en estas especificaciones son un paso adelante con respecto a Modern Warfare 2. Habrá que ver en qué acaba todo esto. | |
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Kenny Hombre Banana
Cantidad de envíos : 2440 Edad : 32 Fecha de inscripción : 20/08/2009
| Tema: Re: Treyarch quiere al PC :) Lun Sep 06, 2010 9:40 am | |
| No os engañeís. No es porque Treyarch quiera que se vaya a potenciar al PC en esta nueva entrega. Probablemente ahora Activision quiera sencillamente hacer creer que todo lo malo de la versión de PC de MW2 fue de Infinity Ward (que ya dijeron que en estas decisiones la última palabra es de Activision). | |
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oldFox Coreano
Cantidad de envíos : 570 Edad : 33 Localización : Shadow Moses Fecha de inscripción : 15/01/2010
| Tema: Re: Treyarch quiere al PC :) Lun Sep 06, 2010 11:00 am | |
| No tiene sentido, Kenny, la gente está enfadada con IW, que es la que se ha vendido. Sí, puede que Acti dijera que se potenciase al PC ahora, pero es Treyarch la que está ahí y que dice que nos sacará un SDK, no Boby Kotick. Si Acti quisiera dar la imagen de que aman al PC, hubieran hecho unas declaraciones/comunicado, pero no lo han hecho. Este FAQ es más bien una respuesta hacia la comunidad, que se revelió un poco cuando dijeron que los servidores no serían realmente públicos y que se usaría steam obligatoriamente. Las razones que nos dan a mi me valen, más aun en estos tiempos | |
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Kenny Hombre Banana
Cantidad de envíos : 2440 Edad : 32 Fecha de inscripción : 20/08/2009
| Tema: Re: Treyarch quiere al PC :) Lun Sep 06, 2010 11:21 am | |
| - oldFox escribió:
- No tiene sentido, Kenny, la gente está enfadada con IW, que es la que se ha vendido. Sí, puede que Acti dijera que se potenciase al PC ahora, pero es Treyarch la que está ahí y que dice que nos sacará un SDK, no Boby Kotick. Si Acti quisiera dar la imagen de que aman al PC, hubieran hecho unas declaraciones/comunicado, pero no lo han hecho.
Este FAQ es más bien una respuesta hacia la comunidad, que se revelió un poco cuando dijeron que los servidores no serían realmente públicos y que se usaría steam obligatoriamente. Las razones que nos dan a mi me valen, más aun en estos tiempos Pero ni Treyarch ni Infinity pierden o ganan nada poniendo por ejemplo los servers dedicados, porque a fin de cuentas es Activision quien tiene que costearlos. Todas esas acciones son más propias del señor Kotick, Infinity lo hizo de puta madre hasta CoD4 y no tenía por qué cambiar nada en las versiones de PC. PD: Y si no, tiempo al tiempo y a ver qué pasa con Respawn | |
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